Indigo

Loading Inventory...
After the Battle

After the Battle

Current price: $10.05
Visit retailer's website
After the Battle

After the Battle

Current price: $10.05
Loading Inventory...

Size: Paperback

Visit retailer's website
*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Indigo
The great battle at the Rumour Mill is over. Hordes of Meddlers have been destroyed. But not all. Their leader, crafty Sir-Meddle, always has a plan, and already the evil creatures are preparing to rise again. Hot on their heels, the Aletheian Swift Response Team is tracking the Meddlers through the land of Err. They are determined to discover the creatures' location and learn more of Sir-Meddle's plans. Will they uncover the Meddlers' new hiding place? Can they, at last, destroy Sir-Meddle? This Bible allegory story is suitable for children aged 9 to 14. It begins more or less when The Rumour Mill, Aletheia Adventure Series Book 6, ends. In this novella, you'll see the famous battle with the Meddlers from a different point of view, and if you've ever wondered about the Meddlers that escaped from the Rumour Mill and what happened next, this story explains a bit about that. You can read this story as a standalone book, but I've assumed a certain amount of knowledge of the land of Err and all things Aletheian; I haven't stopped to explain some of the things that are explained in other Aletheia stories. If you'd like to know more about these things, please explore the other Aletheia Adventure stories which you can find at: www.aletheiabooks.co/aletheia-adventures. I hope you enjoy this additional story about the mysterious land of Err and the wonderful Rescuers of Aletheia!
The great battle at the Rumour Mill is over. Hordes of Meddlers have been destroyed. But not all. Their leader, crafty Sir-Meddle, always has a plan, and already the evil creatures are preparing to rise again. Hot on their heels, the Aletheian Swift Response Team is tracking the Meddlers through the land of Err. They are determined to discover the creatures' location and learn more of Sir-Meddle's plans. Will they uncover the Meddlers' new hiding place? Can they, at last, destroy Sir-Meddle? This Bible allegory story is suitable for children aged 9 to 14. It begins more or less when The Rumour Mill, Aletheia Adventure Series Book 6, ends. In this novella, you'll see the famous battle with the Meddlers from a different point of view, and if you've ever wondered about the Meddlers that escaped from the Rumour Mill and what happened next, this story explains a bit about that. You can read this story as a standalone book, but I've assumed a certain amount of knowledge of the land of Err and all things Aletheian; I haven't stopped to explain some of the things that are explained in other Aletheia stories. If you'd like to know more about these things, please explore the other Aletheia Adventure stories which you can find at: www.aletheiabooks.co/aletheia-adventures. I hope you enjoy this additional story about the mysterious land of Err and the wonderful Rescuers of Aletheia!

More About Indigo at Erin Mills Town Centre

The largest book retailer in Canada also offers toys, music, home décor, gifts and lifestyle products. What's Inside...Books, Magazines, CD’s and DVD’s, Toys and Gifts, Home Accents, Electronics, Baby’s and Children’s Section, Bath and Body, Kitchen and Bedroom, Stationary Located outside in the exterior plaza.

5015 Glen Erin Dr, Mississauga, ON L5M 0R7, Canada

Find Indigo at Erin Mills Town Centre in Mississauga ON

Visit Indigo at Erin Mills Town Centre in Mississauga ON
Powered by Adeptmind