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Rapid Game Development Using Cocos2d-js: An End-to-end Guide To 2d JavascriptRapid Game Development Using Cocos2d-js: An End-to-end Guide To 2d Javascript

Rapid Game Development Using Cocos2d-js: An End-to-end Guide To 2d Javascript

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Current price: $32.59
Original price: $40.67
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Rapid Game Development Using Cocos2d-js: An End-to-end Guide To 2d Javascript

By None

Rapid Game Development Using Cocos2d-js: An End-to-end Guide To 2d Javascript

Current price: $32.59
Original price: $40.67
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Size: Kobo eBook

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Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers.Rapid Game Development Using Cocos2d-JSteaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples.What You'll Learn Get a simple head start in Cocos2d-JS Gain an architectural overview of the different blocks of the framework Master sprites, spritesheets, and frame animation Work with the event system in Cocos2d-JS Discover the animation APIs in Cocos2d-JS Leverage the built-in physics engine  Who This Book Is For Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference. 
Get a gentle introduction to the Cocos2d-JS framework to begin working with sprite manipulations, animations, and other 2d game development topics. This book covers environment setup and getting started with a framework that works seamlessly across all browsers.Rapid Game Development Using Cocos2d-JSteaches you the overall architecture of Cocos2d-JS and explains the internal working of the framework.You will dive deep into sprites, the most important entity in Cocos2d-JS, animation APIs, and primitive shapes. You'll also learn about the Cocos2d-JS UI system to get a head start in 2d game development. Finally, you'll discover the features of Chipmunk (the built-in physics engine) with full examples.What You'll Learn Get a simple head start in Cocos2d-JS Gain an architectural overview of the different blocks of the framework Master sprites, spritesheets, and frame animation Work with the event system in Cocos2d-JS Discover the animation APIs in Cocos2d-JS Leverage the built-in physics engine  Who This Book Is For Beginners looking to develop cross-platform mobile/web games with cocos2d-js, developers with intermediate skills on cocos2d-js looking for the reference. 

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