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Ability Machines: What Video Games Mean for DisabilityAbility Machines: What Video Games Mean for DisabilityAbility Machines: What Video Games Mean for Disability

Ability Machines: What Video Games Mean for Disability

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Current price: $97.95
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Ability Machines: What Video Games Mean for Disability

By None

Ability Machines: What Video Games Mean for Disability

Current price: $97.95
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Size: Hardcover

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*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Indigo
Video games are both physically and cognitively demanding?so what does that mean for those with a disability or mental illness? Though they may seem at odds, Ability Machines illuminates just how vital video games are to understanding our bodies and abilities. In Ability Machines , Sky LaRell Anderson shows us how video games can help us imagine what our abilities mean and how they engage us physically, behaviorally, and cognitively to envision our agency beyond limitations. On the surface, this can mean games provide power fantasies; more profoundly, games can fundamentally reshape cultural and personal understandings of mental health, illness, disability, and accessibility. Video games are indeed ability machines that produce a reimagined state of agency. Featuring a comparative analysis of key video game titles, including Metal Gear Solid V , Wolfenstein II , Celeste , Devil May Cry 5 , Hellblade: Senua's Sacrifice , Hades , Nier: Automata , and more, Ability Machines tackles larger questions of ability and how our bodies relate to interactive media.
Video games are both physically and cognitively demanding?so what does that mean for those with a disability or mental illness? Though they may seem at odds, Ability Machines illuminates just how vital video games are to understanding our bodies and abilities. In Ability Machines , Sky LaRell Anderson shows us how video games can help us imagine what our abilities mean and how they engage us physically, behaviorally, and cognitively to envision our agency beyond limitations. On the surface, this can mean games provide power fantasies; more profoundly, games can fundamentally reshape cultural and personal understandings of mental health, illness, disability, and accessibility. Video games are indeed ability machines that produce a reimagined state of agency. Featuring a comparative analysis of key video game titles, including Metal Gear Solid V , Wolfenstein II , Celeste , Devil May Cry 5 , Hellblade: Senua's Sacrifice , Hades , Nier: Automata , and more, Ability Machines tackles larger questions of ability and how our bodies relate to interactive media.

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The largest book retailer in Canada also offers toys, music, home décor, gifts and lifestyle products. What's Inside...Books, Magazines, CD’s and DVD’s, Toys and Gifts, Home Accents, Electronics, Baby’s and Children’s Section, Bath and Body, Kitchen and Bedroom, Stationary Located outside in the exterior plaza.

5015 Glen Erin Dr, Mississauga, ON L5M 0R7, Canada

Find Indigo at Erin Mills Town Centre in Mississauga ON

Visit Indigo at Erin Mills Town Centre in Mississauga ON
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