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Classical Comics Teaching Resource Pack: A Midsummer Night's Dream: Making Shakespeare accessible for teachers and students

Classical Comics Teaching Resource Pack: A Midsummer Night's Dream: Making Shakespeare accessible for teachers and students

Current price: $35.50
Visit retailer's website
Classical Comics Teaching Resource Pack: A Midsummer Night's Dream: Making Shakespeare accessible for teachers and students

Classical Comics Teaching Resource Pack: A Midsummer Night's Dream: Making Shakespeare accessible for teachers and students

Current price: $35.50
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Size: Hardcover

Visit retailer's website
*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Indigo
Designed for the classroom, this resource book (spiral bound for easy photocopying) contains activities and exercises to help the teaching of A Midsummer Night's Dream . Although it was designed to be used alongside the Classical Comics graphic novels, it can be used with any version of the play. It includes a broad range of topics including: structure, listening, understanding, motivation and character as well as key words, themes and literary techniques. The exercises have been approached from a cross-curriculum perspective so that they cover not only literature and literacy, but also history, technology, drama, reading, speaking, writing and art. The age range is 10 to 17, but of course within that span exists a broad spectrum of skill levels. Therefore, this study guide includes activities for all, providing many opportunities for differentiated teaching and for the tailoring of lessons to meet individual needs. Examples of some of the activities include: Background Character Language Understanding the play Drama/Art and many more… A CD is included that contains the pages in PDF format so that they can be used on any whiteboard or local intranet system.
Designed for the classroom, this resource book (spiral bound for easy photocopying) contains activities and exercises to help the teaching of A Midsummer Night's Dream . Although it was designed to be used alongside the Classical Comics graphic novels, it can be used with any version of the play. It includes a broad range of topics including: structure, listening, understanding, motivation and character as well as key words, themes and literary techniques. The exercises have been approached from a cross-curriculum perspective so that they cover not only literature and literacy, but also history, technology, drama, reading, speaking, writing and art. The age range is 10 to 17, but of course within that span exists a broad spectrum of skill levels. Therefore, this study guide includes activities for all, providing many opportunities for differentiated teaching and for the tailoring of lessons to meet individual needs. Examples of some of the activities include: Background Character Language Understanding the play Drama/Art and many more… A CD is included that contains the pages in PDF format so that they can be used on any whiteboard or local intranet system.

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