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Cross-platform graphics programming with C++ and OpenGL ES: Quick start guide
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Cross-platform graphics programming with C++ and OpenGL ES: Quick start guide
By None
Current price: $4.91


By None
Cross-platform graphics programming with C++ and OpenGL ES: Quick start guide
Current price: $4.91
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Size: Kobo eBook
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This work originally started as a research project dedicated to finding a cross-platform (Desctop+Mobile) 3D solution.
It was a response to my naive assumption that you could write an app for one platform and then adapt it for another. Poor little fool, oh yeah...
But is it even possible to write C++/OpenGL code that runs directly (without a "middleman") on multiple platforms?
It seems dubious, but yes, there is a solution. I am happy to share it with you.
This work originally started as a research project dedicated to finding a cross-platform (Desctop+Mobile) 3D solution.
It was a response to my naive assumption that you could write an app for one platform and then adapt it for another. Poor little fool, oh yeah...
But is it even possible to write C++/OpenGL code that runs directly (without a "middleman") on multiple platforms?
It seems dubious, but yes, there is a solution. I am happy to share it with you.


















