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Raslam Asylum 5e

Raslam Asylum 5e

By None

Current price: $33.00
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Raslam Asylum 5e

By None

Raslam Asylum 5e

Current price: $33.00
Loading Inventory...

Size: Paperback

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*Product information may vary - to confirm product availability, pricing, shipping and return information please contact Indigo
Raslam Asylum The adventure takes place in Raslam Asylum, a mental institution for the criminally insane. The adventure includes equal amounts combat, problem solving, and role-playing. The institution is named after Dr. Dimitri Raslam, who has meticulously studied the criminal mind and believes dangerous impulses can be cured through meditation and therapeutic practices. The asylum proved successful at first, and goodly rulers of neighboring lands used its services as an alternative to brutal execution practices and expensive incarceration that resulted only in recidivism. Unfortunately, something dreadful transpired, and the asylum is currently in a state of utter chaos. It is the adventurers' job to find out exactly what is happening. Can you solve the mystery of Raslam Asylum? Party Size 4-6 Tier II (Level 6-10) 30% combat, 30% social, 30% exploration, 10% traps GM Prep Medium Difficulty to Run Easy Play Time 12-18 hours A Note on Content: This adventure is intended to be a horror adventure and is meant to be a work of supernatural fantasy fiction in the vein of Hammer Films, or various works in the vein of horror authors such as Edgar Allen Poe, Bram Stoker, or Mary Wollstonecraft. It is in no way meant to be a reflection on actual issues of mental health, involuntary institutionalization of the mentally ill, or an indictment of people who have suffered from mental illness. Persons emotionally moved by such themes may wish to avoid participating in this adventure.
Raslam Asylum The adventure takes place in Raslam Asylum, a mental institution for the criminally insane. The adventure includes equal amounts combat, problem solving, and role-playing. The institution is named after Dr. Dimitri Raslam, who has meticulously studied the criminal mind and believes dangerous impulses can be cured through meditation and therapeutic practices. The asylum proved successful at first, and goodly rulers of neighboring lands used its services as an alternative to brutal execution practices and expensive incarceration that resulted only in recidivism. Unfortunately, something dreadful transpired, and the asylum is currently in a state of utter chaos. It is the adventurers' job to find out exactly what is happening. Can you solve the mystery of Raslam Asylum? Party Size 4-6 Tier II (Level 6-10) 30% combat, 30% social, 30% exploration, 10% traps GM Prep Medium Difficulty to Run Easy Play Time 12-18 hours A Note on Content: This adventure is intended to be a horror adventure and is meant to be a work of supernatural fantasy fiction in the vein of Hammer Films, or various works in the vein of horror authors such as Edgar Allen Poe, Bram Stoker, or Mary Wollstonecraft. It is in no way meant to be a reflection on actual issues of mental health, involuntary institutionalization of the mentally ill, or an indictment of people who have suffered from mental illness. Persons emotionally moved by such themes may wish to avoid participating in this adventure.

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